Bunny Garden Producer Confides How Difficult It Was to Release His Game with ‘Naughty’ Fanservice
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Bunny Garden Producer Confides How Difficult It Was to Release His Game with ‘Naughty’ Fanservice

Bunny Garden Producer Fanservice – For fans of Japanese games, the game called Bunny Garden is known to have content fan service where Players will be served by beautiful waiters at a drink bar. Not only that, players can interact with them and even play a game with fantastic ‘dangerous’ poses.

With game content like that, even the Producer himself openly talked about how difficult it was for him and his team to release their game. What were the developer’s comments when they released this game?

Bunny Garden Producer’s Confession About Releasing His Game with ‘Naughty’ Fanservice

What are the comments from the Bunny Garden game producer?

In an exclusive interview, Famitsu together with Yujiro Usuda as Producer of Bunny Garden and also CEO of Qureate revealed a lot of interesting information about the game, especially in welcoming the new game, namely Bunny Garden 2. One of the pieces of information he revealed was the difficulties faced by developers in releasing this game because of the content. fan servicehe.

Yujiro Usuda explained that his team faced difficulties in developing ‘games for men Gentlemen where the game is commercial in nature when the conditions for publishing games on a platform are now increasingly strict.

When the Producer was asked whether the developers had changed their creative direction to be ‘more reduced’ in their second game considering that they had faced big problems and criticism in their first game several years ago, Usuda said that limiting the game’s content completely was not the right approach.

Learn from Previous Experience

Bunny Garden Producer Fanservice
Developers have learned from the experiences they faced previously

Even so, Qureate developers have learned a lot from the mistakes they made before and their next game could be better. But that doesn’t mean they drastically reduce the content fan service which is in the game.

The developer realizes that there are people who don’t like the game with fan service like that. But they know there are a lot of people out there who really enjoy the games they make.

Yujiro Usuda said that his team released content fan serviceit, then the attraction of the game as a ‘game’ gentlemen‘ instead it will disappear and in the end there will be no reason for developers to continue to exist.

In the future, Qureate developers are trying to explore further in expressing their game content so as not to offend, but still not compromise the direction of the game’s work directors.

Rabbit Park Fan Service
Rabbit Park

The Producer also shared how he and his team had a lot of crazy ideas when discussing the game content they wanted to create. However, they have to adapt these ideas to the terms and procedures of the game platform they want to release so that problems do not occur. One example is when the developer explains that there are several differences in the Bunny Garden 2 game between the Steam and Nintendo Switch versions.

Therefore, developers need to have serious discussions so that their audience who like games like Bunny Garden can enjoy them. Do they have to sensor several parts or just step on the gas and dare to take the risk?

Dilemmas like that mean that Qureate developers really have to take decisions seriously from the perspective of fans and as developers.

That is information regarding the story from Producer Bunny Garden regarding how difficult it is to release a game that has content fan service ‘naughty’ that can still be accepted by certain platforms. What do you think about this information?


Also read other interesting Gamebrott information regarding Bunny Garden or other articles from Muhammad Faisal. For further information and other inquiries, you can contact us via author@gamebrott.com.

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